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Untitled Tactics Game | Summary

A team game project with tactical turn-based elements

Untitled Tactics Game | Summary

This project was for my junior year course Intro to Game Development, in which I led a team of four in creating game in the Unity Engine inspired by the likes of Baldur’s Gate 3 and Final Fantasy Tactics.

This project is fully playable here

Starting Out

To build up on our ideas, we had created a sort of “idea board” which we had compiled many aspects of games that we had personally enjoyed. This was to be presented to our instructor for approval.

Proof of Concept

We had to begin with a proof of concept build to ensure our ideas were feasible within the given time constraints. To show

The Alpha Version

The Beta Version

The Final Version

Summary

Implemented Enemy AI for the player to combat, using pathfinding

This post is licensed under CC BY 4.0 by the author.