Untitled Tactics Game | Summary
A team game project with tactical turn-based elements
Untitled Tactics Game | Summary
This project was for my junior year course Intro to Game Development, in which I led a team of four in creating game in the Unity Engine inspired by the likes of Baldur’s Gate 3 and Final Fantasy Tactics.
This project is fully playable here
Starting Out
To build up on our ideas, we had created a sort of “idea board” which we had compiled many aspects of games that we had personally enjoyed. This was to be presented to our instructor for approval.
Proof of Concept
We had to begin with a proof of concept build to ensure our ideas were feasible within the given time constraints. To show
The Alpha Version
The Beta Version
The Final Version
Summary
Implemented Enemy AI for the player to combat, using pathfinding
This post is licensed under CC BY 4.0 by the author.
