
Untitled Unreal Project | Overview
Experimenting with the Unreal Engine

Experimenting with the Unreal Engine

Additive scene streaming, developed main menu, art updates

More user interface, saving system, and additional player progression

User interface creation, gameplay polish, and equipment systems

Diving into the art side of game development

Remaking combat and enemy AI systems

Refactoring old code, developing advanced movement systems

Winning the Pipeworks Game Development Track

My first 24-hour hackathon entry

A solo game development project